Hard to Kick: On Videogames and Addiction
February 12, 2014: It was something of a watershed moment last weekend when Doug Nguyen, creator of Flappy Bird, the world’s most popular free app, pulled his game from the App Store. The app was estimated to have generated for Ngyuen $50,000 a week in advertising revenue. The problem? The game, said Nguyen, was addictive. He told Forbes, “Flappy Bird was designed to play in a few minutes when you are relaxed. But it happened to become an addictive product. I think it has become a problem. To solve that problem, it’s best to take down Flappy Bird. It’s gone […]
by Heather Chaplin on Oct 23, 2012