If you’re a screenwriter or want to be a screenwriter, then at some point you will have used Final Draft. Co-founded in 1990 and now in its 12th version, the Final Draft screenwriting software boasts both a user-friendly interface and features related to both outlining and production. Final Draft’s great success—complete with a Primetime Emmy Engineering Award it received in 2013— has led it to become known as the “industry standard” for screenwriting. But at the same time, Final Draft has attracted a fair amount of criticism. Some screenwriters have complained about its high price, glitches, and the specifics […]
by Jesse Pasternack on Apr 24, 2023About 18 months ago I blogged about the new Amazon Studios venture, in which screenwriters submit their projects to the internet commerce giant for crowdsourced development and possible production. There was a lot of initial interest in Amazon Studios when it was announced, but I, like many other observers, found the terms shockingly poor for writers. I asked, why would you give “a company with a $74 billion market cap an 18-month free option on your original project?” Especially when, according to Amazon Studio’s original terms, there were scenarios in which that original work could have been exploited with you […]
by Scott Macaulay on Apr 14, 2012RYAN REYNOLDS IN JOHN AUGUST’S THE NINES. COURTESY NEWMARKET FILMS. John August holds a unique position as not only one of Hollywood’s most sought-after screenwriters, but also one of the filmmaking community’s most active and helpful members. August’s first produced script was Go (1999), directed by Doug Liman, a triptych of interweaving stories which played out like a junior version of Pulp Fiction. He has since written the animated Titan A.E. (2000) and both Charlie’s Angels movies, and collaborated with Tim Burton on Big Fish (2003), Charlie and the Chocolate Factory and Corpse Bride (both 2005). All the while, he […]
by Nick Dawson on Aug 31, 2007From “10 Things I Hate About Me” posted on the great blog by the screenwriter of Go, Big Fish, and Corpse Bride, among others: Particularly when I’m re-writing a script, I suffer from what my friend John Gatins refers to as the line-painter dilemma. Here’s the short version: A guy is hired to paint the yellow line down the middle of a country road. The first day, he paints five miles. His supervisor is impressed. The second day, he only paints two miles. His supervisor thinks, “Well, maybe he had a bad day.” But the third day, the guy only […]
by Scott Macaulay on Mar 30, 2006