Frequent visitors to major film festivals will have spent the last few years tracking the improvement not only of virtual and augmented reality pieces, but also of how they’re shown. Throughput has increased, displays and decorations gone from relatively slipshod to professional, and most recently entire groups of viewers have been accommodated simultaneously in group viewing sessions through synchronized headsets. In the meantime, commercial venues—some permanent, some pop-ups—have sprung up around the globe, offering VR games and films as part of a new wave of location-based entertainment (LBE). The Paris-based Diversion cinema is at the forefront of developments like these. […]
by Randy Astle on Feb 27, 2020