Glitches in the Matrix: Adventures in the CGI Wilderness
“Working with computer graphics, labor becomes so present in your mind because you’re hunched over a computer for such a long time trying to deliver something that looks right,” the artist Alan Warburton told me. What’s “right” tends to be a seamless and effortless look, which means there is a paradox to the trade—all that work, at best, appears as if it never happened at all. Warburton’s art practice, which mines his commercial work at post-production studios, departs from these objectives. His labor is noticeable, rather than invisible—imperfect and unfinished in projects like his animation series Homo Economicus (2018). That […]
by Joanne McNeil on Jun 19, 2019