Teaching Virtual Reality
Last year’s New Frontier section of the Sundance Film Festival included 11 virtual reality projects, helping sanction a technology that, like 3-D, has come and gone several times in the past but suddenly seems to be everywhere. Filmmakers, game designers, media artists and storytellers of all kinds are exploring a new language of story experience, while culturally, pundits are pondering the benefits, and problems, of VR, as evidenced in Maria Konnikova’s “Virtual Reality Gets Real” piece in the October 2015 issue of The Atlantic. Last April, The New York Times Magazine took things a step further with a cover for […]
by Holly Willis on Oct 28, 2015