The words “interactive film” obviously evoke some kind of audience engagement, but what that actually means can — and does — change with every project. While there have been a lot of innovations with screenings in public venues, interactive films often tend to play best online or on mobile devices where viewers can input information and make narrative decisions. The new short film many worlds seeks to turn this on its head a little bit and redefine interactivity by, first, making it completely unconscious for viewers and, second, allowing it to take place in a traditional theater. Billed as “a […]
by Randy Astle on Feb 15, 2013