Final Cut Pro X (FCP X) was announced in April of 2011 and released in June of the same year. In the nearly three years since its release I have slowly increased the amount of work I do with it. As of this writing I am in the early stages of editing a feature-length documentary using Final Cut Pro X. I agree with the post-production masses that say Apple should have handled the launch of FCP X much better than it did. I could go on and on about what I wish they would have done differently. I won’t. That […]
by Craig Bergonzoni on Mar 4, 2014Being an independent filmmaker means we are often times working with very little money but still making our projects happen. We use any tools and tricks we can get our hands on to help us finish or enhance our films. Of course these have to fit within our budgetary constraints. Here is a list of post production tools that are affordable for the no budget filmmaker. 1. Blender – 3D Modeling & Animation (Win, Linux & Mac) I’m constantly amazed at what this FREE program can do. It includes many features found in competing 3D apps that cost hundreds and many […]
by Craig Bergonzoni on Jan 17, 2013