Maybe it was the weather. It was a warm night. Perfect Los Angeles, balmy, the reason people put up with that town. I was in Culver City. It was the second night of IndieCade, and I was half an hour away from finding myself having what I can only describe as a transcendental experience. IndieCade is the game world’s Sundance; I know I’ve written about it before in these pages, but bear with me. I was walking around with one of my favorite game designers, Jonathan Blow, (Braid and, forthcoming, The Witness) At some point, we became aware of a […]
by Heather Chaplin on Jan 17, 2013Independent film, depending on how you define it, has had many births. But for the purposes of this blog post, let’s consider the one in the 1980s, just before the launch of this magazine. She’s Gotta Have It, Parting Glances, Poison, True Love — these were narrative features made by lone filmmakers with a mixture of private money and, sometimes, foreign TV deals, and they were released into the marketplace after being acquired by independent distributors who catered to arthouse audiences. More films followed — Clerks, El Mariachi, The Blair Witch Project — and the idea that one could possibly […]
by Scott Macaulay on Jan 27, 2012