Go backBack to selection

Transcendental Oneness


Maybe it was the weather. It was a warm night. Perfect Los Angeles, balmy, the reason people put up with that town. I was in Culver City. It was the second night of IndieCade, and I was half an hour away from finding myself having what I can only describe as a transcendental experience. IndieCade is the game world’s Sundance; I know I’ve written about it before in these pages, but bear with me. I was walking around with one of my favorite game designers, Jonathan Blow, (Braid and, forthcoming, The Witness) At some point, we became aware of a […]

© 2022 Filmmaker Magazine. All Rights Reserved. A Publication of The Gotham