David Lean once called editing the soul of filmmaking. Today it’s more like the Mission Control. You’ve got to understand pixel counts, bit rates, bit depth, color sampling, sampling frequencies, frame rates, codecs, RAW files, deBayering, audio channels, waveform displays, vectorscopes, audio levels, LUTs, proxies, file-wrappers, Log gammas, XML, titling, effects — need I go on? Arcane stuff that used to be the domain of video engineers with EE degrees. To ensure a smooth and efficient postproduction “workflow” (term borrowed from I.T.), you must know about cameras too: which frame sizes they capture, which codecs they employ, which gammas they […]
by David Leitner on Oct 20, 2014Besides the new URSA and Studio camera announcements, Blackmagic announced some new updates to their popular coloring software DaVinci Resolve. While the newest version boasts over 100 new features, the vast majority of them are improvements to the editing capabilities. In previous versions the editing area of Resolve was more for making tweaks to an ingested timeline to correct any errors or drop in footage that didn’t import properly. Now it’s aiming to be a full fledged editor. The latest version adds a bunch of features you’d find in most NLEs – lots of timeline trimming options and keyboard controls, […]
by Joey Daoud on Apr 10, 2014