Neither Barbie production designer Sarah Greenwood nor set decorator Katie Spencer had Barbie dolls growing up. “Or a DreamHouse, or anything,” recalls Greenwood, who joined Filmmaker on Zoom alongside Spencer following the record-breaking opening of Greta Gerwig’s feminist smash hit. “I was probably a little judgmental about Barbie until this film — I fell into that camp. But I kind of readdressed my thoughts after meeting this Barbie, and [its creator] Ruth Handler.” Spencer adds, “And [after] meeting Greta. We were a part of the backlash generation. Even if we wanted a Barbie, I don’t know that our parents would have […]
SAG-AFTRA is joining WGA on the Hollywood picket lines. Following the collapse Wednesday of its negotiations with the Alliance of Motion Picture and Television Producers (AMPTP), the union voted to strike, effective tonight at 12:01 AM. It’s the union’s first motion picture and television strike since 1980 and the first time since 1960 that both the actors’s and writers’ unions have concurrently struck. “We had no choice,” said SAG-AFTRA President Fran Drescher at a live-streamed news conference this afternoon. “We are the victims here. We are being victimized by a very greedy entity.” She continued, “I cannot believe it, quite […]
In today’s entertainment industry, owning a production company has become synonymous with having a trainer, manager or overall deal—no celebrity can be seen without! But what exactly makes owning a production company such a crucial and sought-after asset? How can aspiring producers, particularly those who are young and not yet famous or well-established, go about creating one? What are the key factors that contribute to making it successful? Drawing from a decade of observing producers, learning from their triumphs and setbacks, as well as my personal experiences, here I explore the anatomy of a production company, the elements that lead […]
Given our tech-driven and communication-obsessed culture, it’s highly likely that you’re reading this article while multitasking on your smartphone. But as is the case with so many commodity industries like data, the true cost of all this connectivity often eludes us. This disconnect is what drove us to write the film HIGH, set in the fascinating and rarely seen world of telecom tower climbers. In the aftermath of a tragic accident, team foreman Butch Robbins leads his crew through the brutal Buffalo winter to finish their job on deadline and save the company, all without losing the connection he needs […]
Though Wes Anderson’s films can be seen as the product of the director’s sharp imagination, the finished work is nothing without those who turn his thoughts into spreadsheet-enabled reality. Most of the physical things on screen—the punctilious graphic design on signs and cards, the actual locations, the trimmed sets and the giant buildings in the distance that exist just to fill up white space—exist thanks to production designer Adam Stockhausen, who has been Anderson’s go-to since 2012’s Moonrise Kingdom. Stockhausen has noted his fondness for planning productions in an old-fashioned, tactile way which likely appeals not only to the very […]
At NAB I had a mission: find out what new products are making virtual production more affordable, more accessible, and not require a master’s degree in Unreal. Fortunately, I found a few options. Plus some new tools that are blending generative AI with virtual production. Let’s dig into what’s new in VP from NAB. Budget-Friendly Virtual Production First is the VIVE Mars CamTrack—a complete package for creating an affordable virtual volume. HTC’s VIVE has been in the virtual reality space for a while, with some of the top VR headsets. They also make the VIVE Tracker, a palm-sized puck that can track […]
Featuring LA Times head of audio Jazmín Aguilera and CBC Podcasts director Arif Noorani (and moderated by Lindsay Michael, Senior Podcast Manager for Amazon Music in Canada), “Non-Fiction Without Borders: A Co-Production Case Study with The LA Times and CBC Podcasts” covered an impressive amount of ground for an hour-long panel. Part of the Hot Docs Podcast Festival Showcase (a mini audio-storytelling fest nestled within this year’s 30th anniversary edition, April 27-May 7), the discussion began, ironically enough, with a high-adrenaline video teaser for Outlaw Oceans, the case study at hand. It starred both Somali pirates and Ian Urbina, the […]
For Metropolis special effects artist Eugen Schüfftan, a model, a mirror and a sharp-edged tool were all the instruments required to create cinematic wonder in the 1920s. The mirror—placed at a 45-degree angle in front of the camera—reflected the image of a model cityscape located just out of frame. The tool then scraped away sections of the mirror’s reflective layer, leaving only glass and revealing strategically placed actors in the distance. When the mirror was filmed, the citizens of Metropolis now magically appeared to inhabit the colossal urban dystopia. A century later, virtual production is the latest evolution in cinematic […]
“An ominous slender figure in the foreground, a gay couple kissing in the distance, alleyway, two-point perspective, at night, a bar crowded, 8K, cinematic, cinematic composition, in the style of Jean-Luc Godard, rendered in the Gaspar Noe engine.” Via Zoom, Natou Fall shares her screen with me, allowing me to look at the hundreds of images she’s created using text prompts in the generative AI program Midjourney. The image resulting from the prompt above is an eerie one of a silhouetted couple holding hands, both wearing fashionable flared jackets and standing in a sparse, neon-accented nightclub with a figure lurking […]
Production designer Rick Carter caught the eye of Steven Spielberg when he was art director on The Goonies and first worked with him directly on the pilot of Spielberg’s anthology series Amazing Stories. Spielberg told him the minimal amount of train he needed for the episode; Carter ended up giving him more without increasing the budget. “I think I have an ability to prioritize what’s important so that I can put the resources into [those] elements, whether it’s the set or visual effects or any other aspect of the movie,” says Carter. Starting with Jurassic Park, Carter has served as […]