Kieślowski, WarGames and the ’80s: Carleton Ranney on Jackrabbit
Set in the not-too-distant future, Carleton Ranney’s debut feature Jackrabbit observes two young hackers living in City Six, a dystopian urban environment still recovering from The Reset, an event which caused the city to literally go back to square one. Interacting with the outside world via computers and video game systems that go back to user-friendly technology’s infancy (we’re talking pre-Pong), Simon and Max attempt to uncover the secret of a mutual friend’s murder, while fighting to escape City Six and the police/surveillance state they’ve grown accustomed to. An Orwellian fable, Jackrabbit is steeped in political paranoia and a fascination with the impersonal implications of a corporatized America. […]
by Erik Luers on Apr 17, 2015