The folks at FCP.co have detailed a series of tests designed to push their new Mac Pro hardware and Final Cut Pro X software to their breaking point. In one, they layer over 1,000 tracks in 4K. In another, they create a 500,000-pixel wide timeline. And in the final, they create and scroll through a 558-day timeline. Here, from FCP.co, are their conclusions: We pushed FCPX and the Mac Pro to silly limits, of course nobody will make a year long or a 500,000 pixel wide timeline, but it’s good to know the combination will go that far. It seems […]
by Scott Macaulay on Mar 21, 2014Final Cut Pro X (FCP X) was announced in April of 2011 and released in June of the same year. In the nearly three years since its release I have slowly increased the amount of work I do with it. As of this writing I am in the early stages of editing a feature-length documentary using Final Cut Pro X. I agree with the post-production masses that say Apple should have handled the launch of FCP X much better than it did. I could go on and on about what I wish they would have done differently. I won’t. That […]
by Craig Bergonzoni on Mar 4, 2014Once life was simple. NLEs were NLEs. They did offline editing of conspicuously compressed picture with unmixed audio tracks and limited titling. Maybe it started with the MiniDV revolution 15 years ago, but over time low-end NLEs competed with high-end NLEs in tools and feature sets, becoming today’s desktop online systems and sealing the fate of many midlevel post facilities. Along the way several NLEs became suites of applications called “studios.” Back in 2005, for instance, Final Cut Studio arrived as FCP bundled with DVD Studio Pro, Motion, LiveType, SoundTrack Pro, Cinema Tools and Compressor. Two years later, Color, for […]
by David Leitner on Oct 22, 2013