Divisive. Vexing. Hilarious. Disturbing. Stimulating. Exhilarating. However one feels about the films of Rick Alverson, one thing’s for certain: the adjectives used to express that opinion will be strong. From The Builder (2010) to Entertainment (2015), Alverson has relentlessly challenged his audiences to confront—and dare to release—their preconceived notions of narrative cinema. At a time when the independent festival circuit has begun to feel more like a breeding ground for the major studios and television networks than a showcase for brash, defiantly original stand-alone works of art, Alverson is providing a desperately needed jolt—a reminder of what truly independent cinema […]
For anyone who follows the TV business, the end of HBO’s Game of Thrones this year has raised all kinds of big, potentially era-defining questions. Will Thrones be the last series that tens of millions of people around the world watch together each week? Can HBO find another zeitgeist-y hit that fans flock to social media to discuss? Will the network have to make major changes if it doesn’t? And, perhaps most important: Will anyone again ever make another show that looks so staggeringly expensive? We don’t talk about television enough in terms of money: not just which shows and […]
It was apparent early on that I would design most of the paper props for Notes on an Appearance: The film’s predecessor, a short called Spiral Jetty, relied, in a similar way, on a cache of fictitious newspaper and magazine clippings. Both films were made quickly, with meager ledger books (Spiral Jetty, if memory serves, cost less than $500; Notes on an Appearance was shot, edited, color-corrected and sound-mixed for less than $30,000); and both films were made without much infrastructure, relying on small, resourceful crews. Under these conditions, I became the films’ art director and production designer, learning and […]
What’s the main reason to go to film school? You could say to broaden the mind, to learn about cinema history, to meet future collaborators. Those are all true, but at base, the chief reason is to learn a skill. Ideally, you exit your program (whether it’s undergrad or graduate) ready to enter the industry. Perhaps you won’t be doing what you expected when you first applied, but you also don’t want to emerge with no idea what’s next. That said, film school can be tough. There are countless ways to do it, and it can be hard to focus and […]
“If you want to work in Hollywood, you must have representation,” says one industry veteran. That’s been a longstanding rule in the entertainment business for the past several decades. Despite the battle between the Writers Guild of America (WGA) and Hollywood’s big talent agencies over packaging fees, and the thousands of writers who subsequently fired their agents, and even amidst the plethora of new outlets and disruptive distribution technologies, independent filmmakers are still largely subject to the traditional forms of gatekeeping. (And directors haven’t had to fire their agents—at least, not yet.) So, that leaves emerging filmmakers still dependent on […]
During “The Long Night” episode of Game of Thrones’ final season, the Twitterverse erupted when the sprawling Battle of Winterfell was deemed “too dark” by some viewers. People who had previously given little thought to the job of television cinematographer were suddenly offering very vocal opinions on the profession. The uproar highlighted the challenges DPs face in this new Golden Age of Television. They must create stories that retain their visual appeal across a myriad of devices, resolutions, color spaces, and screen settings. A show must work on a 60-inch OLED television and on an iPhone, on a finely tuned […]
I’ve had a lifelong love of music. I’m immersed in it most of the time, whether at home or on the street listening to headphones—I’m listening to Apple Music on shuffle play as I write this. I always hear the melody and instrumentation first, and can hear a song dozens of times before I even begin to notice the lyrics. I suppose this is why, as a film editor, I see film dailies first as image and second as dialogue being spoken. Image always trumps text for me. I’ll notice small movements in an actor’s face well before I hear […]
“Working with computer graphics, labor becomes so present in your mind because you’re hunched over a computer for such a long time trying to deliver something that looks right,” the artist Alan Warburton told me. What’s “right” tends to be a seamless and effortless look, which means there is a paradox to the trade—all that work, at best, appears as if it never happened at all. Warburton’s art practice, which mines his commercial work at post-production studios, departs from these objectives. His labor is noticeable, rather than invisible—imperfect and unfinished in projects like his animation series Homo Economicus (2018). That […]
“Life is not just about what you do but how you do it,” says Nai Nai (Shuzhen Zhou) to Billi (Awkwafina), her New York–based struggling writer granddaughter, toward the end of writer/director Lulu Wang’s triumphant sophomore feature, The Farewell. It’s the type of aphoristic advice passed on by an elder that, on its face, may not seem like much. But given where it’s placed in Wang’s film, after all that has come before and what Billi is certain will come after, it lands with disarming, laconic gravity. And as much as it subtly refers to the film’s central storyline—Billi travels […]
“If you look at any discipline through the lens of emerging technology, you’ll find a group of people who are exploring what’s next for that discipline,” said James George, cofounder/CEO of Scatter, sitting across from me in its Bushwick studios. “For us, it’s filmmaking.” George and his eventual Scatter cofounder and CPO, Alexander Porter, whose background is in photography and documentary film, began collaborating—hacking and modifying cameras—back in 2010. “I reached this place of feeling constrained with those [conventional filmmaking] tools,” Porter told me. The third cofounder and CMO, Yasmin Elayat, a trained computer scientist and artist, joined the team […]