I came to production design as someone who has always loved movies. I also loved art, design, architecture and photography, so discovering that I could have a career that combined all my loves was one of the greatest moments of my life. I have a realism-based approach to filmmaking — most of the worlds I create are fictional, but within the context of the film my goal is to make them feel real, grounded, worn, authentic. If a director wants a stylized or surreal approach I would need to find a way to dirty it up and add imperfections to […]
by Judy Becker on Nov 21, 2022The credits of Quentin Tarantino’s Once Upon a Time … in Hollywood are filled with the director’s usual suspects. Cinematographer Robert Richardson, editor Fred Raskin and assistant director William Paul Clark are among the consummate craftspeople who have spent at least a decade collaborating with the auteur. However, Hollywood also features a significant contribution from a new initiate to the Tarantino film family—production designer Barbara Ling. While Ling doesn’t share any work history with the director, the two are connected in another way. Both grew up in the Hollywood milieu lovingly resurrected in Tarantino’s ninth—and, if you believe him, next […]
by Matt Mulcahey on Dec 10, 2019Once Upon A Time… In Hollywood’s production designer Barbara Ling built the lurid worlds of the most perverted Batman movies: Joel Schumacher’s Batman Forever and Batman & Robin, where Uma Thurman (as Poison Ivy) strips out of a pink gorilla suit while golden Tarzans in table cloths swing from vines and lay belly down to form a human path for her to walk on. I’d be lying if I told you D.P Stephen Goldblatt’s close ups of Batman and Robin’s rubber derrieres and armor nipples haven’t been secured into an easily accessible shelf at the top of my memories, which […]
by A.E. Hunt on Jul 30, 2019As a kid, the first and only thing I ever wanted to be when I grew up was an artist. I never got bored or minded being sent to my room as long as I could draw. I wasn’t the “good artist” at school—I couldn’t draw a superhero, or a realistic Snoopy. But I was often told (only by adults, so it didn’t mean much to me) that I had a great imagination. I had a pretty rich fantasy life and drew pages and pages of imaginary interiors, collections of objects and fashion wardrobes. If I had known what a […]
by Judy Becker on Sep 17, 2018The following profile of production designer Thérèse DePrez was written by producer Ted Hope for Filmmaker‘s Spring, 1994 issue, and is being rerun on the sad occasion of DePrez’s passing this week in New York. After the standard art school stint, and the pay-your dues PA/grip/electric rigmarole, Thérèse DePrez nabbed her first designer gig on Tony Jacobs’s low-budget consumer/horror send-up, The Refrigerator, which sent her further down the blood-spewed path to art direct three straight-to-video horror pics. The creepy crawlers allowed DePrez to hone the “specialty prop” and set design skills she would later call on for Tom Kalin’s Swoon, […]
by Ted Hope on Dec 21, 2017Here’s a fascinating article by Mark Sinclair in the Creative Review about graphic design in Ben Wheatley’s High Rise. In most films, contemporary and near-period, production designers will seek clearance to use actual logos and products. When those clearances aren’t granted for whatever reason, the art department will mock something up. But unless there’s been real attention paid to these graphics, they can often look cheesy — like the film equivalent of clip art. The fantastic, dystopian qualities of High Rise — a science fiction tale set in an imaginary pre-Thatcherite early ’70s — has enabled Wheatley and his designers […]
by Scott Macaulay on Mar 21, 2016When the original Rocky hit screens in December of 1976, the underdog tale’s titular pugilist was a slightly doughy, none-too-bright palooka who guzzled beer after fights and collected for a loan shark. Rocky even loses the climactic bout, but earns a personal victory by going the distance. In a decade cinematically defined by Travis Bickle, Deep Throat, and “Forget it, Jake. It’s Chinatown,” that qualified as a rousing crowd pleaser. By the time Rocky IV arrived less than a decade later, Stallone’s southpaw was now a ripped, perfectly coiffed millionaire who practically ends the Cold War by breaking a hulking Soviet […]
by Matt Mulcahey on Dec 23, 2015Michael Shaw has had an illustrious career as a production designer, moving from some of the most notable independent films of the 1990s (Heavy, Boys Don’t Cry, You Can Count on Me) to a string of this decade’s top television shows (The Big C, Orange is the New Black). On Saturday, July 25, he’ll be leading a production design masterclass focused on Orange is the New Black at the IFP’s Made in New York Media Center. Shaw kindly took time out from designing the Wall Street environs of Showtime’s upcoming Billions to speak about his career as a production designer, […]
by Scott Macaulay on Jul 23, 2015When, in 2013, I spoke to Dean Fleischer Camp about his exquisitely deadpan web series, Catherine, created with Jenny Slate, I immediately wanted to know about its production design. How did he come up with its uncannily bland, generically discomforting visual spaces? The director told me that his inspirations included the ’90s TV show Kids in the Hall as well as Lars von Trier’s The Kingdom, but that part of the show’s visual aesthetic came from the porn-movie sets he was renting as a location. Now, Camp writes with word of a new project that furthers the aesthetic he’s been […]
by Scott Macaulay on Mar 2, 2015This is not production designer Bart Mangrum’s first movie at the Sundance Film Festival. He designed Septien (2011, directed by Michael Tully) and I Used To Be Darker (2013, directed by Matt Porterfield), and was both an on-set dresser and extra in Stoker (2012, directed by Chan-wook Park). But this is the first time Mangrum has been at Sundance as the production designer of two feature films screening in the same category. Mangrum was born and raised in Nashville, Tennessee, and still lives there. His father ignited his enthusiasm for art by teaching him how to draw during church around […]
by Alexandra Byer on Jan 20, 2014