After a full year of attending virtual fests – CPH:DOX 2020 marked the start – I can honestly say that the most exciting and unexpected upside has been the democratization of the film festival experience. A surprising number of fests have not only thrown open the gates of exclusivity, allowing non-jet-setting cinephiles to stream films at a reasonable cost from home, but also gone out of their way to make select portions of their programs free to the general public. And though it’s long been at the forefront of accessibility, the Copenhagen International Documentary Festival (which takes place in a […]
by Lauren Wissot on Apr 13, 2021The lobby is packed. Within minutes of opening, a line has formed for Frankenstein AI: a monster made by many, and we’re completely booked for the day. Festival-goers curious about emergent forms of storytelling weave their way through the New Frontier section of the festival, a labyrinth of VR, AR and AI. Now in its 11th year, Sundance’s New Frontier is hosted in two venues and has expanded to over 30 exhibitions ranging from individual experiences to a social VR theater for close to 100 participants. The last few months have been a whirlwind. On November 13th I received an […]
by Lance Weiler on Jan 29, 2018I recall the first time I heard the word “Sundance” uttered. A friend had returned from the mythical mountains of Utah and, like a sage returning home from a quest, dropped a book in front of me. I scoured that festival program guide — studying every photo and accompanying film description — hoping that some filmmaking knowledge, and maybe even a little magic, would rub off on me. It was the early ’90s, and indie film was filled with starry-eyed promise. After all, those were the days of pre-sales, physical media and the elusive multi-picture deal. When I finally made […]
by Lance Weiler on Jan 22, 2018In 1983, Lance Weiler’s van burst into flames during a family vacation. Eleven months later his house burnt to the ground. His latest project, “Where There’s Smoke,” mixes theater, film, gaming, and emergent technology story in an attempt to uncover the truth about those two incidents. On Sunday, September 18 as part of the IFP Film Week’s Screen Forward Conference, Weiler will discuss the creative process behind the immersive storytelling project and present hands-on opportunities for participants to experiment. Weiler has been the creative force behind some of the most innovative projects in the new immersive storytelling space. An alumni of the Sundance Screenwriters Lab, Weiler is […]
by Paula Bernstein on Sep 16, 2016The following report on five pioneering immersive media projects — a report detailing their viewership, audience engagement and creators’ best practices — appears on Filmmaker courtesy of StoryCode, where it is crossposted. Anyone creating immersive media has run into a similar challenge: people outside of the creators’ bubble are not exactly sure what you mean by “immersive”, “interactive”, or “transmedia” experiences. Producers of this new form of media often get questions like: Where is the business model? What are the audience numbers like? How engaged are users/what is the impact? Doesn’t this just distract us from good storytelling? This article […]
by Michael Epstein and Mike Knowlton on Mar 19, 2015Part conference, part festival – and packed with live events, workshops, parties, and even a “Tech Playground” – FilmGate Interactive uniquely combines cutting edge storytelling with a laidback Miami Beach vibe. I must admit, after reading my colleague Randy Astle’s fascinating interview with FilmGate Interactive founder and executive director Diliana Alexander, my mind’s bar was set high for this young transmedia fest, but this three-year-old event still managed to exceed my expectations and then some. Along with an enthusiastic grassroots team, producer/programmer Alexander — a world traveling Bulgarian and recent Miami transplant — has an uncanny knack for making FilmGate […]
by Lauren Wissot on Feb 16, 2015Filmmaker scooped the competition this Spring with Lance Weiler’s story about Body/Mind/Change, the West Coast start-up that licensed the IP of David Cronenberg to develop new biotech products. The main project discussed was POD, an implanted personalized consumer recommendation engine that’s also an actual living organism. When this story ran, some wondered whether Weiler’s account was some kind of spoof, but now Cronenberg himself has surfaced to endorse the project, even as other publications — and, um, the press release itself — question its authenticity. (Our friends at Motherboard dubbed Weiler’s piece a “faux profile,” or “fauxfile.”) Regardless, the project […]
by Scott Macaulay on Sep 13, 2013Editor’s Note: The subject of this article, the Made in NY Media Center by IFP, is developed and operated by IFP, also the publisher of Filmmaker. Cantankerousness is a disease that can affect even the smartest among us — back in the day, Socrates protested his ideas shouldn’t be written down, fearing that there was no way the written word could capture the meaning and emotion of the human voice. But instead of honoring the wise old man’s wishes, his young pupil Plato recorded his inspiration’s objections, using the very medium that Socrates was so set on strangling at its […]
by Mary Anderson Casavant on Jul 18, 2013There’s no good way to summarize the plethora of information presented last Saturday at TFI Interactive, a full-day conference held, for the second time, during the Tribeca Film Festival. Organized by the omnipresent Ingrid Kopp (who was recently interviewed by the MIT Open Documentary Lab), the day took place at the IAC Building in lower Manhattan, not far from most of the festival’s screenings and the Storyscapes interactive exhibits that Kopp also curated. Over 20 presentations covered dozens of individual projects, discussed entities like Kickstarter, the NFB, and IDFA DocLabs, and included panel discussions on creating adventure video games (think The […]
by Randy Astle on Apr 24, 2013In the current issue of Filmmaker, Lance Weiler writes about scarcity and abundance in the digital world — namely, the trend of digital artists creating physical media limited editions for their fans and followers. Weiler references several such projects in his piece, and, indeed, I’m discovering more every day. Here’s the latest: Quarterly, a subscription service that brings you a unique, curated gift from a trusted curatorial source every three months. “Each shipment tells a story,” the site promises. From the site: Quarterly is a new way to connect with the people you follow and find interesting. We spend so […]
by Scott Macaulay on Jul 24, 2012