Earlier this month — and just in time for Halloween — the production company Dark Corner, known for its genre films and virtual reality projects, launched a new app that aims to become the go-to platform for horror, science-fiction and other genre VR. The app itself, named after the studio, is available for iOS and Android devices as well as Oculus Rift, Google Daydream and Samsung GearVR. It’s free to download, and offers individual titles as both free content and in-app purchases, generally for around a dollar each. The initially available projects include two past works from Dark Corner founder […]
by Randy Astle on Oct 31, 2017Although dance and virtual reality seemingly lay at polar ends of the creative spectrum, they can come together to make incredibly moving artistic experiences. That, at least, holds true for co-directors Lily Baldwin and Saschka Unseld in their new piece Through You, a VR film heavy on physical choreography that premiered at Sundance earlier this year and on August 1 was released on Samsung Gear VR via the Oculus Video app. The piece features a couple as their relationship evolves over the course of decades through discovery, fulfillment, loss and rejuvenation. It uses handheld camera movement to create a very visceral […]
by Randy Astle on Aug 15, 2017If you’d mentioned Eric Darnell’s name a few years ago, most people would have thought of the Madagascar films or the Penguins of Madagascar spin-off, all of which he co-directed while at DreamWorks Animation, where he also directed Antz and contributed to films like The Prince of Egypt and Shrek. But think of him today and you’re just as likely to conjure up images of bumbling aliens, a fluffy and resourceful bunny or a multicolored crow, and all in virtual reality. That’s because Darnell is the co-founder and chief creative officer at Baobab Studios, which in just two years has established itself as one of the United […]
by Randy Astle on Jul 27, 2017In the three years since its founding in 2014, San Francisco-based Kaleidoscope has made itself a major player in the virtual reality landscape. The company began by hosting exhibition events for new VR pieces—like Joost Jordens’ and Mike von Rotz’s Transition (pictured above)—which they’ve done now more than 40 times across the world. Now, with major film festivals like Sundance and Tribeca increasingly filling that need, Kaleidoscope has turned its attention to production. Late last month the company announced the launch of a funding platform to connect independent VR creators with the financing sources that could fund their work and potentially […]
by Randy Astle on Jul 24, 2017Perhaps the most powerful piece at this year’s Storyscapes, the Tribeca Film Festival’s annual survey of the biggest and best in new virtual reality work, was The Last Goodbye. The pieces’s concept is both simple and ambitious: to have a Holocaust survivor guide the viewer in a tour of the concentration camp where he was interned over seven decades ago. Pinchas Gutter, who as an eleven-year-old boy lost his entire family at the Majdanek Concentration Camp in Poland, fills this role admirably. Locations include the camp grounds, cells, and an incinerator, but despite the breathtaking technical achievement of the footage — in […]
by Randy Astle on May 1, 2017One of my favorite virtual reality pieces at last year’s Tribeca Film Festival was the animated Invasion! from San Francisco-based Baobab Studios. The short film, directed by Baobab co-founder Eric Darnell, was reportedly downloaded over one million times (including in my household, where my kids loved its Google Cardboard version), making it the most-downloaded virtual reality piece yet, and in September a feature film adaptation was announced. Baobab thus had a high bar for their next project, so they launched two: Asteroids!, which premiered at Sundance in January, and now Rainbow Crow, which premiered this year at Tribeca. Following in the kid-friendly tradition of Darnell’s […]
by Randy Astle on Apr 30, 2017Alongside the Tribeca Film Festival’s film screenings and live events, the Tribeca Immersive exhibit at 50 Varick Street has been regularly packed full of attendees, with the enthusiasm of everyone from industry veterans to neophytes who have never seen a VR project before filling the space with energy. The event’s organizers, led by Ingrid Kopp, have done a stellar job in curating an excellent and diverse group of virtual reality and interactive projects from around the world, making Tribeca a leading global venue for new VR on par with Sundance or any other festival that includes virtual reality. I was gratified to see […]
by Randy Astle on Apr 30, 2017Currently running at the Tribeca Film Festival’s Virtual Arcade, Broken Night is a psychological thriller featuring a quarrelling couple (Emily Mortimer and Alessandro Nivola), an intruder and a handgun. Distilling these elements into 11 taut minutes, the piece throws viewers not just into the action but into the unsteady point-of-view of the short’s protagonist, the wife played by Mortimer, who is trying to reconstruct the events of one violent evening for an investigating police detective. Using a VR headset and browser-based player, Broken Night allows viewers to slip in and out of the wife’s POV, making for her character the […]
by Scott Macaulay on Apr 24, 2017Released today, Invisible is director Doug Liman’s first foray into virtual reality, a five-part science-fiction thriller that places viewers in the midst of a tale involving corporate secrets, future tech and family treachery. The series takes off from the question one sometimes mulls: what superpower would I choose for myself? Says producer Julina Tatlock of the production company 30 Ninjas, “One of the top superpowers people would choose is invisibility — and we’ve all dreamed about being rich. By creating Invisible in VR, we are able to immerse the viewer into that glam, exotic and at times terrifying world in […]
by Scott Macaulay on Oct 27, 2016One focus of this year’s IFP Film Week is on the future of cinema in the form of Virtual Reality. A little background for those new to it: There are currently two ways of creating immersive worlds. The first wave and most common is spherical video, where you strap a bunch of cameras all together in an outward-facing circle. This approach has the familiarity of using cameras, but the viewer can’t physically move through the space — they’re akin to a locked-off tripod with a 360 swivel head, planted in one spot as characters and the world moves around them. […]
by Audrey Ewell on Sep 19, 2016