I spent a half-day at Adam Epstein’s “The Cutting Edge Post-Production Tour” last week. Epstein, who is the editor for the Saturday Night Live Film Unit, has spent the past month and a half traveling the country presenting on how to be a better editor. Unfortunately for me, I couldn’t stay the whole day. Unfortunately for you, the tour ended this week, so you’ve missed it too. If you can come away from an event like this with an actual tip or technique that you start using and with one piece of inspiration to improve how you work, that actually […]
Opening today, August 7, at the Film Society of Lincoln Center is This is Softcore: The Art Cinema Erotica of Radley Metzger, a survey of the director whose arty erotica more or less defined what in the ’70s was dubbed “porno chic.” On the occasion of this retrospective we are reposting, from our archives, this wide-ranging 1997 interview conducted by Steve Gallagher. Among the topics: Metzger’s days creating edited versions of European arthouse masterworks; the origins of his glamorous soft-core aesthetic; distribution in the ’60s and ’70s’ his hardcore work, including The Opening of Misty Beethoven, done under the name […]
Adam Epstein is a freelance editor. For the last five years, he’s worked with the Saturday Night Live film unit, editing parody pieces of all kinds. He’s just begun a nationwide workshop tour with “The Cutting Edge Post-Production Tour,” a day-long seminar covering techniques, theories and editing insights. We recently spoke to Epstein about editing, working on SNL and the workshop tour. Filmmaker: How did you become an editor? Epstein: In my experience, it’s never a direct path. I started out in school, working on a student-run sketch comedy show, and we were able to get our hands on some of the […]
Writer, director and editor Devin Lawrence says that when he set out to make Sympathy, Said the Shark he’d already gone through two projects which had stalled out due to lack of financing, so he decided he had to come up with something where “money can no longer be the ultimate road block.” The resulting project was shot in 14 days and primarily in one location, but it was by no means a simple project to make as much of it was shot using a POV rig built around the Blackmagic Pocket Camera. Lawrence, who works in LA primarily as […]
June proved to be a rich month for non-linear editor users. Adobe released their latest Creative Cloud update, Apple updated Final Cut Pro X, Motion, and Compressor, the public beta of DaVinci Resolve 11 was released, and the Mac beta of Lightworks finally appeared. Adobe Creative Cloud On June 17 Adobe released the second major update to Creative Cloud. For Premiere Pro this release adds a new masking feature for effects. You can now easily add an effect mask either using an Oval or a four-point polygon tool. A built-in tracking tool makes it possible to track a shape […]
The following is a sponsored editorial post from LG. For video and sound editors, getting enough screen space to get work done efficiently has long been a problem. Even with two 16:9 monitors running off one CPU, there’s still bezel barriers to contend with, and your working space quickly grows cramped, slowing down workflow as you struggle to make all your programs fit. Now there’s a solution: the LG 34UM95, an ultra-wide 21:9 monitor with 3440×1440 Quad HD resolution. Sound mixers can now see all their tracks in a wide, uninterrupted linear sequence, with the high resolution eliminating time wasted […]
At this year’s Independent Film Festival Boston, the panel “The Art of Documentary Film Editing: Case Studies” featured moderator Jim Hession, editor of Rich Hill, Lucia Small, director and editor of One Cut, One Life and Bryan Storkel, editor of Fight Church. An audience member asked the panel how they interviewed people and whether they prepped them beforehand, adding “Whenever I interview people, they’re always really bad talking to the camera.” Storkel: I try and do as little prep as possible. I try to show up and just start talking and get to know them on camera. I’ll have my questions […]
Red Giant has today announced updates to two of their filmmaking software tools. Magic Bullet Looks has become popular with filmmakers who want to do a quick color grade for a project but don’t have the time – or the skill – to use a tool like DaVinci Resolve. This update adds several features, but perhaps of most interest to those who already have the tool is the promise of speed increases of up to 95% on Windows, and 25% on Macs. According to Red Giant, this release was entirely rewritten on their new development platform Universe, which provides GPU accelerated […]
Television stations – like distribution and production companies – can have a lot invested in their IDs. They represent the brand in the mind of the consumer. In 1972, WGBH created a station ID with a logo sting by Gershon Kingsley. That sound has become closely associated with WGBH, and they’ve made several updated IDs using that original Moog synthesizer sound through the years. Paul Sanni, an editor for the Creative Services department and the Masterpiece series at WGBH has twice worked on revisions of the ID. Sanni has a background in audio and video and for the latest version […]
Visual effects software developer Red Giant today announced the public beta of Red Giant Universe, a new environment for building as well as distributing filter and transition effects. The effects and transitions are GPU-accelerated, work on both Mac and Windows, and support After Effects, Premiere Pro, Final Cut Pro X and Motion. Red Giant says they are releasing 50 new free and premium tools as part of Universe, but prior to release did not specify how many of them are free. Universe’s Premium option provides access to more tools as well as existing Red Giant tools that will be ported […]